![can you die in abzu can you die in abzu](https://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinnyc/m/e/d/meditate-88d7f.jpg)
That's not to say, however, that Abzu abandons gameplay completely. There's something profoundly peaceful about drifting through that world with no score or objectives or heads-up display to break the spell. And yet, somehow, I never felt threatened-curious, awestruck, even intimidated, but never threatened. You'll find all manner of fish, sharks, eels, whales, crustaceans, and more, all of which behave believably. With lush kelp forests, pink coral reefs, and murky black trenches, Abzu captures the otherworldly beauty of the ocean and populates each breathtaking backdrop with its own unique fauna. Doing so doesn't earn you anything it's simply an opportunity to observe and enjoy the thriving ecosystems layered into every environment. You can even pause to "meditate" at certain statues, allowing you to experience the world from the perspective of the animals around you.
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Though the campaign follows a linear path, you're typically free to explore areas at your own pace, following subtle environmental cues toward hidden details or grasping on to massive creatures like orcas and manta rays as they glide effortlessly through the blazing blue water. But Abzu finds meaning in other places and, like Journey, evokes a vast array of emotions with grace and ease. It even lacks the ambient multiplayer that made Journey such a profound experience for many players. It also eschews many mechanics we might consider standard for a modern adventure/exploration game, including combat, character progression, and fail states. As in Journey, Abzu's characters are nameless, its story wordless, its campaign brief. There's a striking sort of purity about Abzu that invites comparison to another, equally powerful game: Journey. Abzu is serene and meditative, calming and cathartic, moving and timeless, its simple components assembled so elegantly as to become something altogether richer. Its mesmerizing soundtrack and Wind Waker-esque visuals are among the most enrapturing in recent memory, yet the game's true beauty stems not from its bittersweet score and inviting undersea environments but from its unfailing ability to imbue every moment with childlike wonder. Interact with its eccentric inhabitants who even have their own obscure spoken language.Ĭontrol vehicles such as sleighs and hay loaders.įind out the dark secret behind grandfather's death.When I die, I hope whatever happens next is even half as beautiful as Abzu. Solve Puzzles that are integrated into the game world as you make your way up the mountain. Inventory system to keep you focused on collecting, find out the story secrets.įear resistance factor – A “cause and effect” for the player within the game eg: the stronger the fear the more slowly you move. Beware of the creatures roaming the landscape. Immerse yourself in a unique setting: An alpine world where reality and myth intertwine.Įxperience a unique greyscale aesthetic thanks to hand-pencilled textures.Įxplore varied and open levels from green meadows to snowy peaks.
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Explore various areas full of secrets to discover, survive hostile encounters, drive vehicles, fill your inventory and solve a variety of hand-crafted puzzles. Mundaun is a lovingly hand-pencilled horror tale set in a dark, secluded valley of the alps. The quest to find out the meaning behind these sinister events takes the player on an odyssey up Mundaun mountain: From steep meadows across stony fields and to the snow-covered peak. He will soon discover that something old and diabolical is haunting the remaining inhabitants. After learning of his grandfathers mysterious death in a fire, the protagonist travels to Mundaun for the first time since childhood.